Software developer based in Virginia, hoping to play a part in building the next generation of 3D DCC tools. I have a core belief that machine learning should multiply an artist's taste and ability, not offer a shortcut to lower-quality content. Currently, Cyclone is a simple image-to-3D converter using a modified version of TRELLIS, but I hope to develop it into an application that intuitively marries machine learning and traditional software to increase productivity without sacrificing artistic control.
— Cyclone Developer
Stay up to date on new releases and where Cyclone is headed next.
Have a question or need support? Contact directly at contact@cyclone3d.app or reach out through our community forum.